Befallen has long been a gathering ground for evil, which also means it’s been a gathering ground for adventurers. I wonder what it was initially, on first glance a crypt seems apparent given the undead, but I don’t think I’ve ever seen a coffin hereabouts.
You can’t get far in Befallen without opening a few locked doors, which usually means getting the key. Fortunately for me, I have no need for such things.
Every nook and corner of this place features either a necromancer or one of their undead servants. The fighting stays to a minimum and the sneaking to a maximum, as for those of us who can’t snap our fingers and appear back at a city, prospects of escape are dismal.
Curiously, the zombies in Befallen seem to have fared worse than those out in the world at large.
Strangely plain clothes for a necromancer here. I guess having phantasmal skulls perpetually falling away from your hands makes up for that sort of thing, though. Perhaps I shall leave him a note saying I enjoyed my visit, no time to say hello for now.
The residents remain polite and friendly when I do introduce myself however, this fine woman provided me with keys to go deeper when I found to my shame that my lockpicking was too rusty to continue.
Well, how about that. I’m guessing the Burning Dead won’t invite me back soon, and I might even be off their Frostfell card list, but all things considered the trip was worth taking. For now I long to be back out in the sun or at least the stars.
-Denc Wormington, ex-rogue